RUST Wolf Population Command and Variable

RUST Wolf Population Command

The RUST Wolf Population Command and Variable

The RUST wolf population command and variable allows server admins the ability to specify how many wolves will spawn across the server. Setting the variable to a higher value will increase the amount of wolves that automatically spawn, while a lower value will decrease them. The variable’s setting is specific to each square kilometer (km) across the map.

A few practical reasons for using the RUST wolf population command and variable:

  • Increasing the number of wolves that spawn across the map
  • Decreasing the number of wolves that spawn across the map
  • Stopping wolves from spawning completely
  • Greatly increasing the difficulty of surviving on the island of RUST
  • Reducing the chances of starvation for players across the island of RUST
  • Reduce the strain and increase the server’s performance
  • Controlling the server’s overall entity counts
  • Use the wolf population command to setup a wolf hunting season
  • Create a special server event for “wolf mating season”, run on timed scripts

Who can enter the RUST wolf population command and variable

The RUST wolf population command and variables can be issued and configured on vanilla RUST servers by RUST admins and moderators only.  Non-admin players on vanilla RUST servers cannot use the RUST wolf population command and variable.

RUST wolf population command and variable

  • Use this command to get or set the current number of wolves that spawn automatically in the RUST game world.
  • This variable defaults to 2 on vanilla based servers.
  • After issuing this command, it will immediately change the server’s setting without restarting.
  • Be sure to use sane values, otherwise it can have a drastic performance impact to the server.

Note that this command does work from RCON platforms and doesn’t require being logged into the game server.

Getting the current wolf population value

wolf.population

On success the console will display:

wolf.population: "2"

Setting the wolf population value

wolf.population “4”

On success the console will display:

wolf.population "4"

Stop the wolf population from spawning

wolf.population “0”

On success the console will display:

wolf.population "0"