The RUST Submarine Command and Variables
The RUST submarine command, allows server administrators or moderators to spawn one of two types of submarines, solo or duo, into the game. Submarines are designed to operate submerged under the water, but can also be used on the surface.
Both submarines can be spawned either in the water or on land. Much like the RHIB and Rowboat, the submarines can be pushed around on land to position them into deeper waters where they can be properly maneuvered.
RUST submarines can be purchased at the Large and Small Fishing Village monuments for scrap.
- Solo Submarine, as indicated by its name, has a single-player occupancy and costs 200 Scrap.
- Duo Submarine has a two-player occupancy and costs 300 Scrap.
Each RUST submarine has a unique visual appearance and with varying features and stats available. They can utilize two types of torpedos, Direct Torpedos, and Surface Torpedos. Simply put, the surface torpedos will rise to the water’s surface when fired, while the direct torpedos fire in a straight line.
A few practical reasons for using the RUST submarine command:
- Submarines allow players to explore the underwater areas of RUST while enabling them to defend or attack opposing parties.
- They enable players to defend against or silently escape from base raids with their most valuable loot
- Testing out new vehicles and general use for special content creation
- Use the RUST submarine command for custom server events and mayhem
- Provide additional transportation methods for players on your server
- Admins using the submarines to advertise a unique aspect of their RUST servers, when modded
Who can use the RUST submarine command
The RUST submarine command can be issued on vanilla RUST servers by RUST admins and moderators only. Non-admin players on vanilla RUST servers cannot use the RUST submarine command and variables, but they can acquire submarines by purchasing them from the Large and Small Fishing Village vendors or stealing them from other players.
RUST submarinesolo.entity command (1 of 2)
- The RUST submarinesolo.entity command is used to spawn a single solo submarine into the game.
- When issuing this command, the initiating player can be both on or above the ground or underwater when spawning.
- The mouse cursor should point to the location where the submarine should spawn
- The solo submarine can be removed using the ent kill command
- If issuing the command from the server console you will need to provide coordinates. (e.x. 10.0, 0.0, 10.0)
Note that this RUST admin command works from both the in-game console and 3rd party RCON platforms.
Use the command below:
spawn submarinesolo.entity
On the success of this command being entered, the console will display something similar to the below:
spawned "submarinesolo.entity[179411]" at (1725.8, 0.0, 1274.0)
RUST submarineduo.entity command (2 of 2)
- The RUST submarineduo.entity command is used to spawn a duo submarine into the game.
- When issuing this command, the initiating player can be both on or above the ground or underwater when spawning.
- The mouse cursor should point to the location where the submarine should spawn
- The duo submarine can be removed using the ent kill command
- If issuing the command from the server console you will need to provide coordinates. (e.x. 10.0,10.0,10.0)
Note that this RUST admin command works from both the in-game console and 3rd party RCON platforms.
Use the command below:
spawn submarineduo.entity
On the success of this command being entered, the console will display something similar to the below:
spawned "submarineduo.entity[179427]" at (1725.4, 0.0, 1275.6)
Related submarine variables
Variable | Default | Description |
basesubmarine.deepwaterdecayminutes | 180 | How long before a submarine loses all its health while in deep water |
basesubmarine.outsidedecayminutes | 240 | How long before a submarine loses all its health while outside. If it’s in deep water, deepwaterdecayminutes is used |