The RUST Sleeping Bag holds a distinct place in the RUST lexicon as probably the most useful item in the game, hands down. It is a default blueprint available for crafting by every naked spawning on every beach yet plays an invaluable role in-game progression.
Understanding the sleeping bag has several facets, so let’s explain each one by one. The purpose of the sleeping bag is to provide a non-default spawn location to anyone that places one down in the exact location that it was placed.
Placement is based upon standard Tool Cupboard rules, in that you may only place a sleeping bag where you are authorized, or no other privilege exists. There is a 50-meter distance radius of overlap when placing sleeping bags, meaning that if you attempt to place one sleeping bag near another, the bag will display as yellow instead of blue, indicating that they share overlapping cooldown timers (5 minutes once placed, or after spawning at one).
For context, a typical grid square in Rust is 150 meters, meaning that you can potentially have several close bags within a single square so long as they are appropriately spaced.
Sleeping bags may be ‘given’ to friends or other persons on the server by looking at one you own and holding the E key to bring up a wheel menu. Select Give to a Friend and then select the applicable person.
Players may pick up their bags, but all others must be destroyed if undesired. Players may also name their bags via the wheel menu to differentiate close bags.
For more information, reference our Sleeping Bag guide!