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Raw Deer Meat

Raw Deer Meat is an edible item in RUST obtained by skinning a dead deer or stag carcass with a tool. It is the less palatable version of Cooked Deer Meat and may be improved by applying heat (such as a Campfire or Barbeque) to it and cooking it until done.

When consumed, Raw Deer Meat will restore 20 calories and zero hydration points but induce vomiting and hurt the player considerably. Always ensure that your squad has some properly fried bits of Bambi when it heads out to vanquish your next-door neighbor. It does a body good.

Preserving & Storing Raw Deer Meat

To combat spoilage, Fridges (receiving at least five power units) may be used to keep raw or cooked meat fresh. Any food inside a powered Fridge is safe from spoilage and will remain so until removed. There is no countdown while the food is in the Fridge, but timers do not reset if the food is inserted or removed.

Any raw or cooked meat type left in the open without refrigeration will eventually turn into its spoiled counterpart:

Players cannot salvage spoiled food after it turns. It will still provide a fraction of the calories it once did, but now with added poison that will damage or kill a player over time. Most meats can still be used as fish bait, though.

Spoilage Timer

Every listed meat type is created with a spoilage timer that starts when it enters a box, player inventory, or other lootable container. By default, this timer starts at six hours. Cooked food begins with a default timer of 24 hours. These timers are visible by clicking and viewing items in a player’s inventory.  Once either cooked or raw reaches zero, it immediately spoils.

Those with access to a Cooking Workbench may also craft their Pies, utilizing the various meats listed above. Check out our Advanced Cooking Guide for more details on Pies and Bread Loaves.

Item Information
NameRaw Deer Meat
Short Namedeermeat.raw
ItemID1422530437
Item DescriptionRaw Deer Meat. Eating it will damage your health, try cooking it first.
Default Stacksize20
Consumable Properties
EffectAmountTime
Calories200
Poison100
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