Memory Cell

The RUST Memory Cell is a deployable electrical storage gateway (trigger) device that, depending on its toggled state, allows electrical current passthrough to two different sources.

While using a Wire Tool to check available ports, players will find the standard Power In and Output, as well as Inverted Output, Set, Reset, and Toggle. An easy way to understand the difference between Output and Inverted Output is to view each as a logic gate.

While the memory cell is in a configuration of 1 green and 1 red light, the power provided will pass through to the Inverted Output port. If the memory cell is switched to 2 green lights, the power will then passthrough to the regular Output port.  As default, power will passthrough to Inverted Output until a switch is connected to SET and flipped.

Once the memory cell is switched from green/red to green/green, it can only be reset via the RESET port, with it receiving a power signal from a Switch. If you want to cut down on redundant switches, both can be changed via the TOGGLE feature.

Memory cells are a vital part of many electrical trap bases. The device itself can be placed on most surfaces.

Memory cells are found in an assortment of low-to-mid-tier crates and dropped from many scientist types. RUST Players may learn them directly or through a Scrap investment into the Tier 2 Workbench tech tree.

Item Information
NameMemory Cell
Short Nameelectrical.memorycell
Item DescriptionA 1 bit storage component. SET input will set the value to 1 CLEAR input sets the value to 0. Output will provide connected power if value is 1, Inverted output will provide connected power if value is 0. This is also known as a D-Type Flip Flop
Default Stacksize5
Item Crafting Data
Required Workbench Level2
Crafting Time30
Crafting Yield1
Crafting Ingredients
Rust Metal FragmentsMetal Fragments x75