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Cooked Fish

RUST Cooked Fish is an edible item that is a direct byproduct of applying heat (such as a Camp Fire or Barbeque) to one or more Raw Fish and cooking until done.

When consumed, Cooked Fish restores 60 calories and a whopping 15 hydration and heals the player a small amount.

Preserving & Storing Cooked Fish

To combat spoilage, Fridges (receiving at least five power units) may be used to keep raw or cooked meat fresh. Any food inside a powered Fridge is safe from spoilage and will remain so until removed. There is no countdown while the food is in the Fridge, but timers do not reset if the food is inserted or removed.

Any raw or cooked meat type left in the open without refrigeration will eventually turn into its spoiled counterpart:

Players cannot salvage spoiled food after it turns. It will still provide a fraction of the calories it once did, but now with added poison that will damage or kill a player over time. Most meats can still be used as fish bait, though.

Spoilage Timer

Every listed meat type is created with a spoilage timer that starts when it enters a box, player inventory, or other lootable container. By default, this timer starts at six hours. Cooked food begins with a default timer of 24 hours. These timers are visible by clicking and viewing items in a player’s inventory.  Once either cooked or raw reaches zero, it immediately spoils.

Those with access to a Cooking Workbench may also craft their Pies, utilizing the various meats listed above. Check out our Advanced Cooking Guide for more details on Pies and Bread Loaves.

Item Information
NameCooked Fish
Short Namefish.cooked
ItemID1668129151
Item DescriptionCooked Fish. Eating it provides a small boost to health, hunger, and thirst.
Default Stacksize20
Consumable Properties
EffectAmountTime
Calories600
Hydration150
HealthOverTime50
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