Armored Double Door
With 1000 hit points, the door will take 2 Timed Explosive Charges, 1 Satchel Charge, and roughly 13 Explosive ammo to break down, exceeding the stone wall in terms of security. Alternatively, you may also use 5 Rockets.
Unlike other doors, the armored double door has small hatches that players can open and close with access to the lock.
The hatches are open enough to provide limited vision and even more limited capacity to fire weapons.
Depending on the size and scope of your base, it may not be a good idea to place a double armored door as your front door.
Doing this may advertise to other players that you have the resources to produce armored double doors and, therefore, may have more inside.
Considering the High-Quality Metal upkeep cost of armored doors, limiting the amount of them installed in your base is a good idea.
If you intend to use the armored double doors, save them for your innermost sanctum, protecting primary loot or Tool Cupboard rooms.
If you have used a Garage Door for your loot room, you may have to move loot boxes and other containers to fit an armored double door into the same space that a garage door operated.
Also, it’s important to note that, unlike the garage door, double doors of any kind have a panel that runs along the top of the doorway.
This panel can get in the way if you previously used the top half of the door to traverse between base levels or stairways.
You can purchase many skins that might obscure the fact that a door is armored. However, closer inspection will expose the door’s hatch and health, revealing its true nature to players.