RUST Horse Population Command and Variable

RUST Horse Population Command

The RUST Horse Population Command and Variable

The RUST horse population command and variable allows server admins the ability to specify how many horses will spawn across the server. Setting the variable to a higher value will increase the amount of horses that automatically spawn, while a lower value will decrease them. The variable’s setting is specific to each square kilometer (km) across the map.

A few practical reasons for using the RUST horse population command and variable:

  • Increasing the number of horses that spawn across the map
  • Decreasing the number of horses that spawn across the map
  • Stopping horses from spawning completely
  • Reducing the chances of starvation for players across the island of RUST
  • Reduce the strain and increase the server’s performance
  • Controlling the server’s overall entity counts

Who can enter the RUST horse population command and variable

The RUST horse population command and variables can be issued and configured on vanilla RUST servers by RUST admins and moderators only.  Non-admin players on vanilla RUST servers cannot use the RUST horse population command and variable.

RUST horse population command and variable

  • Use this command to get or set the current number of horses that spawn automatically in the RUST game world.
  • This variable defaults to 2 on vanilla based servers.
  • After issuing this command, it will immediately change the game world’s setting, without the server restarting.
  • Be sure to use sane values, otherwise it can have a drastic performance impact to the server.

Note that this command does work from RCON platforms and doesn’t require being logged into the game server.

Getting the current horse population value

horse.population

On success the console will display:

horse.population: "2"

Setting the horse population value

horse.population “4”

On success the console will display:

horse.population "4"

Stop the horse population from spawning

horse.population “0”

On success the console will display:

horse.population "0"