RUST Farming 2.0 Automatic Sprinklers Guide

RUST Farming 2.0 Automatic Sprinklers Guide

The RUST Farming 2.0 Automatic Sprinklers Guide brought to you by our content partner, Malonik.

In this video guide, Malonik walks us through the process of setting up a simple yet, quite possibly the best automatic sprinkler system in RUST. There are many pieces to consider when building the new farm systems and hooking them up to the ever-complex RUST electrical system can be tricky; Malonik does a wonderful instructing us, step by step from start to finish. Not only will you be able to set up this fully automated configuration by the end of the video, but you’ll also begin to understand how these systems integrate and work together overall.

With this RUST Farming 2.0 automatic sprinkler guide, you will have the RUST electrical circuits necessary to:

  • Set the automatic sprinkler duration
  • Set the automatic sprinkler frequency
  • Easily scale and accommodate your RUST farming 2.0 system

With that, you’re here to watch his video!

Be sure to browse Malonik’s past videos and don’t forget to subscribe to his channel to receive notifications on his latest videos.

Video Transcript

Hey guys! Mal here and today we’re going to take a look at rigging up an automatic watering system.


I’m going to assume you’ve already got a farm down. If that’s not the case, check out my complete farming guide and then come back.


So, let’s take a look at what we’re going to need for this. We’ll need a power source, timers, blockers, electrical branches, and a wire tool.


Honestly, Gal and I had about six prototypes that were all crazy complicated and weren’t working right. Then I had a lightbulb moment, and after hours of messing with it, I banged out the most simple and as far as I can tell the best circuit for automating your sprinklers.

Getting Started with Automatic Sprinklers

Start with your power source if this circuit is part of a bigger network, and thus your power source is actually a branch you’ll need to branch off 17 power for this circuit.


Run your power source into an electrical branch. This circuit is a bit branch heavy, so to help simplify things, I’m going to label each of the components. As such, this is branch A, and we need to branch out 14 power.


Run the branch out on branch a to branch B, which needs to be set to 8 power. The branch out on branch B runs to timer A and the power out of timer A runs to the power in on branch C.


Now here’s where things get a little tricky, so try and stay with me here.


Run the power out on branch C to the power in on blocker A and the branch out on branch C to timer B.


Run the power out from timer B to the block socket on blocker A.


Now go back to timer A and run the power out into the power in on branch D.


Run the power out from blocker A into the trigger socket on timer A.


Go back to branch D. Run the branch out to the trigger on timer B.


As for the power out on branch D we want to run that into branch E.


The branch out on branch E runs to the on switch on your pump. The power out on branch E runs to the block socket on blocker B.


Duck back to branch A and run the power out into the power in on blocker B. Then take the power out from blocker B to the off switch on the pump.

The final piece of the puzzle is setting the timers.


The left timer controls how long the crops will be watered. The right timer controls how often they should be watered.


So, for example, if we set the left timer to 5 seconds and the right timer to 10 seconds, then every 10 seconds, the crops will be watered for 5 seconds.


If you’re having trouble changing the timers disconnect their triggers, change them, and then reconnect them.


You will have to disconnect the circuit’s power, wait for the timers to finish, and then reconnect it for the timers to sync up.


Now how long to set them for is a tricky topic. See, each of the different plants has different optimal saturation points.


For example, pumpkins require 6500 to 8000 water in the planter to be fully saturated. Too much or too little, and it will have a negative effect on the plant.

Not to mention the W genes on each plant increase their water requirements.


There are too many variables to accurately give you a definite set of times. Instead, you’re going to have to feel it out as you are developing your strains.


A lot of changes are coming to the new farming system in the next patch. I’m hesitant to dive too deeply into optimizing your water flow for each plant until we see how much they’ve tweaked variables and what they’ve added.


So for the meantime, play around with the timing. Find something that works with your specific water supply and plants.


If you have a bigger farm and thus more pumps, then you can increase the power, add electrical branches before the pump switches and chain electrical branches to each of your pumps to include them.


Hopefully, this should help alleviate the water issues that we are currently experiencing.


I want to say a massive thanks to everyone who has been getting involved with farming in the comments. There have been some exceptionally talented people getting in touch and giving me all sorts of info on farming, saving me countless hours of research.


A very special thanks goes out to Wavey for pouring over 30 hours into researching farming. He not only wrote his own server plugin to have greater control over farming, but he has also made his own farming simulator based on the rust farming conditions.


The support and help has been immense, and it is all greatly appreciated. Thank you all so much.


Also, if there’s anything else you’d like to know how to do leave me a comment, and I’ll see what I can do.


Thanks for watching, and i’ll see you guys in the next video!

Digital Ghost's avatar

About Digital Ghost

Dg is the founder and co-owner of Corrosion Hour, a niche gaming community established in 2016 focusing on the survival game RUST. He is an active and contributing member of numerous other RUST communities. As a community leader and server owner for over 15 years, he spends much of his time researching and writing guides about survival games, covering topics such as server administration, game mechanics, and community growth.

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