Learn how to craft and use the Pistol
The standard, all-purpose Pistol. Though a weapon like this would usually be the starting gun for many survival-horror games, in 7 Days to Die, this mid-tier weapon is a huge step up from the low-tier Pipe Pistol. Based on the widely issued and very popular Beretta M9, this classic handgun is extremely versatile and will be the longtime companion of most Agility characters.
This guide will walk you through crafting a Pistol in 7 Days to Die and offer advice on how to utilize it best.
How to craft a Pistol in 7 Days to Die

As a mid-tier gun, crafting a Pistol will require a bit more resources and skills than simple pipe weapons. You’ll need to reach the second tier in the Handguns crafting skill and have a Workbench before you can successfully assemble this weapon. The amount of crafting materials required will depend on the quality of the handgun being constructed:
Material | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
---|---|---|---|---|---|
Handgun Parts | 1 | 2 | 3 | 4 | 5 |
Forged Iron | 10 | 20 | 30 | 40 | 50 |
Duct Tape | 2 | 4 | 6 | 8 | 10 |
Scrap Polymers | 5 | 10 | 15 | 20 | 25 |
Spring | 2 | 4 | 6 | 8 | 10 |
Handguns Crafting Skill | 11 | 13 | 16 | 19 | 22 |
- Handgun Parts can be found by scrapping non-pipe handguns and SMGs, searching weapon chests and gun safes, or may be purchased from traders.
- Forged Iron can be crafted at a Forge or salvaged from machines like destroyed workbenches and vehicles.
- Duct Tape can be crafted by combining Glue and Cloth Fragments or found in parts containers.
- Scrap Polymers may be obtained by salvaging appliances and plastic objects or scavenged.
- Springs can be found in vehicle parts crates or salvaged from machinery and vehicles.
- The Handguns crafting skill can only be improved by finding and reading issues of the Handgun Magazine skill magazine.
Pistol Overview

Base Stats
Pistol Stats by Quality
Property | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 |
---|---|---|---|---|---|---|
Magazine Size | 15 | 15 | 15 | 15 | 15 | 15 |
Rounds / Minute | 180 | 180 | 180 | 180 | 180 | 180 |
Effective Range | 17 | 18 | 19 | 20 | 14 | 15 |
Max Durability | 234 | 289 | 352 | 418 | 485 | 391 |
Mod Slots | 2 | 2 | 2 | 3 | 3 | 4 |
Ammo
The Pistol is chambered in simple 9mm Ammo, of which there are 3 kinds: Standard, HiPower (HP), and Armor Piercing (AP). The damage of each quality of weapon is determined by what ammo the player has loaded into it.
Ammo Type | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 |
---|---|---|---|---|---|---|
9mm | 37.2 | 39.3 | 39.9 | 42 | 44.1 | 46.2 |
HiPower 9mm | 40.3 | 42.5 | 43.2 | 45.4 | 47.6 | 50 |
AP 9mm | 43.3 | 45.7 | 46.4 | 48.8 | 51.2 | 53.7 |

Crafting 9mm Ammo will require a workbench and the following materials:
- 1 Bullet Tip
- 1 Gunpowder
- 1 Bullet Casing

Crafting HiPower 9mm Ammo will require a workbench, and the player has read the Pistol Pete Vol. 5 perk book, as well as the following materials:
- 2 Bullet Tips
- 1 Gunpowder
- 1 Bullet Casing

Crafting AP 9mm Ammo will require a workbench, and the player has read the Pistol Pete Vol. 6 perk book, as well as the following materials:
- 2 Bullet Tips
- 2 Gun Powder
- 1 Bullet Casing
Mods

The Pistol accepts the following mods. Note that only one mod of any category may be attached at a time except accessory mods.
- Barrel: Barrel Extender, Muzzle Brake, Silencer
- Sights: Reflex, Scope x2
- Accessory: Cripple ‘Em
- Tech: The Hunter, Rad Remover
- Trigger Group: Semi, Burst, Full-Auto
- Rail: Laser Sight, Weapon Flashlight
- Magazine: Magazine Extender
Tips and tricks for using the Pistol

As a member of the Handgun weapon class, the Pistol scales in power with the player’s Agility attribute and the Gunslinger perk.
The Pistol is an extremely versatile weapon, and its performance can be greatly enhanced or adjusted by attaching various mods. Swapping in a full-auto trigger and a magazine extender can create an automatic Pistol capable of handling crowds.
Players who want more accuracy and range might consider attaching a barrel extender and scope. More mobility-focused survivors will likely prefer a muzzle brake and laser sight. The Pistol can even be utilized as a stealth weapon when equipped with a silencer mod.

Due to its excellent mobility and decent rate of fire, this weapon is perfect for players who prefer to stay on the move during combat. Those who make use of this playstyle will greatly benefit from investing in the Run and Gun perk, which reduces the movement speed penalty for reloading and increases hip-fire accuracy.
The low damage of this weapon means players may need multiple shots to take down targets. On the bright side, the Pistol sports a sizable magazine and a rather quick rate of fire, making follow-up shots a breeze.
One of the best features of this weapon is its extremely short reload time. Players utilizing this weapon shouldn’t be afraid to quickly top up their ammo in the middle of a confrontation, assuming they aren’t immediately cornered.
Final thoughts on the Pistol
Simple? Yep. Effective? You bet. The Pistol is easily one of the most versatile mid-tier weapons The Fun Pimps created and an excellent early choice for agility-based characters. If you are looking for a strong, all-around weapon you can adapt to your specific needs, you can’t go wrong with a Pistol.
Looking for some more pointers to help you survive Navezgane? Check out our 10 Tips for Getting Started or our in-depth Beginner’s Guide.